sonicbarber

Sound Design | Audio Integration

Chase Combs is an Audio Lead and Sound Designer that specializes in audio content creation, implementation, and team management for interactive games.With ten years of experience, he has performed audio duties on over 20 titles, providing audio assets, implementation services, and surround mixes for in game cinematics, company logos, and promotional trailers.His work includes audio credits on the first four installments of the Guild Wars franchise, Halo 2, and Tom Clancy’s End War, along with serving as Audio Lead on Dark Void , the TEC Award Nominated Forza Motorsport 4, and Forza Motorsport 5.

Forza Motorsport 6 Senior Audio Lead

Videos coming soon...

 

Responsibilities

  • Managed audio content production for all areas of the game
  • Worked with Audio Director and Studio Leads to define audio targets
  • Final Game Mix
  • FMOD Studio integration and interactive mixer architecture
  • Work with composers to develop and implement dynamic score